Reid Millam

Roblox Game Developer

Lead Software Engineer

Cyber Security Graduate

Graphic Designer

Reid Millam
Reid Millam
Reid Millam
Reid Millam

Roblox Game Developer

Lead Software Engineer

Cyber Security Graduate

Graphic Designer

About Me

Hello, I'm Reid!

 

Lead Software Engineer specialising in branded Roblox experiences, bridging technical execution with production and
stakeholder requirements. Experienced in leading teams, maintaining delivery against KPIs, and ensuring projects remain on
schedule without compromising quality. Recognised for attention to detail, efficient processes, and elevating overall team
performance.

 

Interviewed by London Times Magazine for my success as a
game developer on the Roblox platform thanks in part to my role as the project lead for BloxByte Games' "Ghost Simulator". I am a Cyber Security & Forensic
Computing Graduate with interests in game development, low level systems & backend, as well as all things Cyber Security.

 

  • Residence United Kingdom
Awards & Accolades
Featured in London Times Magazine
Member of Roblox's "Top Developers" group
Roblox Verified Creator
Roblox "Community Feedback" Program Member
Resume
Experience
AUG 2025 - PRESENT
Lead Software Engineer
Karta Creative
  • I lead a team of expert engineers and oversee engineering resource planning across the department. Serving as the primary
    technical contact for clients and cross-functional teams, advising on feasibility, scope, and technical strategy. I drive the studio’
    s technical direction to ensure scalable, reliable, and commercially aligned delivery
MAY 2024 - AUG 2025
Senior Software Engineer
Karta Creative
  • As a Senior Software Engineer, my responsibilities have shifted more towards a supervisory role. Coordinating with our team of
    engineers, running interviews for open positions, ensuring projects are moving forward at a good pace, and liaising with clients
    on technical feasibility.
NOV 2023 - MAY 2024
Junior Software Engineer
Karta Creative
  • As a Junior Software Engineer, I was responsible for producing updates for our pre-existing games, as well as helping with the
    creation of new games for our new clients.
  • From the moment I joined, I became the lead engineer for the Man City client, and was responsible for client meetings,
    producing updates, implementing and collecting analytics to meet the client's KPIs, and reporting those KPIs directly to the
    client.
  • I have been an integral part of the production process for Manchester City Football Club's "Blue Moon", JYP Entertainment's
    "TWICE Square", Hugo's "Hugo Planet", and have assisted with other projects such as YJ Entertainment's "BlackPink", Nicki
    Minaj's "Gag City"
MAR 2021 - NOV 2023
Developer
BloxByte Games
  • At BloxByte Games, I was the project lead for their flagship title "Ghost Simulator."
  • I was responsible for handling everything from planning future content updates, programming & building said updates, managing and coordinating with our volunteer QA testing team, marketing & social media posts, and community management & complaint escalation
DEC 2018 - AUG 2021
Community Administrator
BloxByte Games
  • As a Community Admin, I was responsible for the day-to-day management of our 17,000+ member community. From strategizing and ideating on guidelines and moderating policies, to running community engagement events, and managing a team of dedicated community moderators. Some of my roles include, but not limited to, dealing with escalated complaints and incidents, configuring social media accounts and implementing security policies, as well as in-game moderation.
Education
2019 - 2022
Portsmouth University
United Kingdom

Studied BSc in Cyber Security & Forensic Computing

2017 - 2019
Portsmouth College
United Kingdom

Studied A-Level in Computer Science, achieved an A

2017 - 2019
Portsmouth College
United Kingdom

Studied BTEC Level 3
Diploma in Creative Media (Games Development), achieved a D*D*

Skills
Roblox Libraries
  • Knit Framework
  • Fusion Framework
  • Evaera's Promises
  • Profile Service
  • Game Analytics
  • Rojo, Wally, Foreman, Rokit, Stylua...
  • Lapis
  • Janitor / Trove
Programming Languages
  • Lua / Luau
  • C / C++
  • Python
General
  • Linux CLI
  • Game Design
  • Cyber Security
  • Spreadsheets
  • Git & Github
  • Jira
  • Slack
  • Photoshop & GFX
  • Premiere Pro
  • Asana
  • Firebase

Experiences I've Worked On

icon
e.l.f Fortune Island - Karta Creative
09.23 Icon __ Icon_4_Fasrer_blue_2_updated_car
HUGO Faster - Karta Creative
Basic Icon 1
Ghost Simulator - BloxByte Games
Man City: Blue Moon - Karta Creative
The Makeship Marketplace
icon
My Eurovision Party 2025 - Karta Creative
planet_hugo_icon
Planet HUGO - Karta Creative
Twice Square - Karta Creative
Premier League - Dribble Dash
Get in Touch
  • Address: Portsmouth, UK
  • Email: [email protected]
  • Git Hub /RoyallyFlushed
  • Linked In /rmillam
Contact Form